I decided to start over because I didnt like where my previous design was going. Firstly I created a thin rectangle out of many small squares. This created and interesting surface to start creating with.
I then twisted this object, creating a more delicate looking object. Next I took this shape and layered it, rotating it slightly each time. I then morphed this to create another interesting shape, with a cool surface of bent squares.
I rotated the object and started to layer it on top of itself, this created an object with more depth, and also went with my theme of repitition.
I layered the shape again. Then took the result, rotated it and joined it to the other. I liked this result, which managed to look quite balanced, while still having a lot going on.
I then refined it by taking a few points and creating an angle, which went along with the "sharp" look of the model and made each repition slightly different.
I then slightly twisted the model and completed my first model, that will be printed.
Using the plane that I created with many small squares, I created an object that has an interesting surface. Also the object is layered and repeated, but twisted and altered so that each layer looks different.