Thursday, 13 October 2011

Photo


Final photo of model
I chose to show a different angle then that of what I had shown in my renders. I tried to bring out the detail of the surface by taking advantage of the models transparency and placing a light underneath it.

Wednesday, 12 October 2011

Final render of 3 models


This is my final render of my 3 models. I chose to keep them all the same colour, which unifies them as a group. I think that they look good as a set because all are similar in the way they were made but also look quite different. My theme of repetition in a pattern can be seen in the layering and in the surface of the models but is done in a way that is not too obvious.  I have highlighted certain parts of each model with a red light, while most of the models are covered in blue and a less obvious purple light which brings these two colours together. The background also places these model in an interesting space and accents the sharp and dark look of the models while suiting the colours I have chosen also.

Background

The colours of the lights that I had been using reminded me of colours I had seen in images of space. This, I thought, suited the colour of the model nicely. Also the sharp and dark look of the model suited that of the mystery and darkness that is attributed to space. It added to the character of the model, suggesting that this would be some sort of dark and alien object






I then tried placing all  my models in this scene, and changed the colours of each and background to try and individualize each of them. But in the end I thought that this looked as if too much was going on and that it was too colourful.

Model 2 and 3

Because I had figured out the lighting and material I wanted to use, doing the renders for model 2 and 3 was easier.


Lighting and material

I went through a lot of different lighting types to try and bring out the best features of my model.

 One of my first attempts at lighting my first model. I was first trying to make sure most of the model was well lit. I also wanted to get the backlight to bring out certain parts of the model





 I was happy with the combination of blue and red light at this point. I also put a soft green light on the right, which blended well with the existing blue light.
 At this point I was interested in how the light would effect different types of materials. I tried a material that looked like glass but found that this material didn't light well and looked mostly black
 This material was better than the previous but I still wasnt fully pleased with this material
 Here I tried a darker material and tried a purple light on the right which I thought looked even better because it tied the blue light at the front and the red at the back
I was finally the most happiest with this material and lighting. I made the material slightly more reflective which gave it a good shine.

Monday, 10 October 2011

All models



These are my final models. I think that all models speak of my theme of repition, but do not look too simple. Repition can become too basic, but i think that these models look quite complex and detailed. Repition is created with the surface of the models and by the layering. But by layering, I have created a completely different looking model rather one where you can pick out where each part has been repeated. I am also happy that all models relate to my precident image, by having all models being created from the same plane that was inspired by the image of the cube illusion.

3rd Model


For my last model I took a square plane of the of which I have made all my models from and twisted and layered it.

I then stretched the model and finally copied the model, rotated it 90 degrees and joined it together. I was then happy with this result


Thursday, 6 October 2011

2nd Model

For my second model I took the same object that I used from my first model and tried layering it.

I kept layering this object until I created this, more complex shape

I then twisted it, which made it look more legant and also similar to my first model


Monday, 3 October 2011

1st model


I decided to start over because I didnt like where my previous design was going. Firstly I created a thin rectangle out of many small squares. This created and interesting surface to start creating with.

I then twisted this object, creating a more delicate looking object. Next I took this shape and layered it, rotating it slightly each time. I then morphed this to create another interesting shape, with a cool surface of bent squares.

I rotated the object and started to layer it on top of itself, this created an object with more depth, and also went with my theme of repitition.

I layered the shape again. Then took the result, rotated it and joined it to the other. I liked this result, which managed to look quite balanced, while still having a lot going on.

I then refined it by taking a few points and creating an angle, which went along with the "sharp" look of the model and made each repition slightly different.

I then slightly twisted the model and completed my first model, that will be printed.
Using the plane that I created with many small squares, I created an object that has an interesting surface. Also the object is layered and repeated, but twisted and altered so that each layer looks different.




First Ideas

I started of with this model, it is inspired by one of my precident images, I tried to recreate the same illusion.

I took a made a cube shape using the box and started to try to morph and change it in to an interesting shape.

I then stretched it out and took that shape and coped it to make another, symetrical shape. And then morphed it further. The final model that I came to after this development, didnt keep enough of the interesting surface that I created at the start and didnt appeal to me.